Mina the Hollower has 60 Trinkets spread across shops, NPC quests, bosses, hidden chests, minigames, and special area challenges. This page groups every Trinket by region and links to detailed guide and database pages where available.
Quick Answer
Mina the Hollower has 60 Trinkets. They are obtained from shops (Trinket Bazaar, Poppit, Papa Madd, Pinky, Panino, and others), NPC quests, boss rewards, hidden chests, race and minigame rewards, and area-specific challenges. Trinkets are not required to beat the game, but they significantly expand Mina's combat, mobility, and survival options.
This page lists every Trinket with its effect, region, source, and price or requirement. Use the regional sections below to plan your collection route, or jump to the shop section to see which Trinkets can be purchased directly.
All Trinkets Checklist
| # | Trinket | Effect | Region | Source |
|---|---|---|---|---|
| 1 | Plasma Funnel | Drink Plasma Vials twice as fast; keep Vials when hit | Ossex | Lady Susan — Trinket Bazaar |
| 2 | Seismic Belt | Press Attack while burrowing to emit a damaging pulse | Ossex | Lady Susan — Trinket Bazaar |
| 3 | Brisk Brew | Walk faster; gain burst of speed after hitting a foe | Ossex | Lady Susan — Trinket Bazaar |
| 4 | Uranium Bracelet | Deal and receive significantly more damage | Ossex | Defeat Nether Kraken (prologue); fallback: Lady Susan |
| 5 | Intravenous Vial | Auto-use a Vial without drinking when Plasma is full | Ossex | Lady Susan — Trinket Bazaar (expanded) |
| 6 | Shock Flint | Attack at full Plasma/health to fire a shock ball | Ossex | Lady Susan — Trinket Bazaar (expanded) |
| 7 | Bubble Ring | Strike foes quickly to form a protective shield | Ossex | Lady Susan — Trinket Bazaar (expanded) |
| 8 | Counter Vial | Dodge and launch a burst if struck while readying a Vial | Ossex | Lady Susan — Trinket Bazaar (expanded) |
| 9 | Steady Soles | Move normally on water, grass, stairs, ice; resist knockback | Ossex | Chest after Attic |
| 10 | Valor Medallion | Move slightly while healing; no Plasma lost when struck | Ossex | Help Furl and Roma |
| 11 | Bell of Grace | Chance to keep Spark on death; save Bones on sparkless demise | Ossex | Frayd quest reward |
| 12 | Pneumatic Armlet | Supercharge throws — faster, farther, more damage | Ossex | Music Hall reward from Willis |
| 13 | Warding Beastium | Take less damage, but healing is much less effective | Ossex | Near Evra |
| 14 | Deboning Wand | Enemies reward far more Bones (Bones bounce around) | Ossex | Reward from Elizabeth |
| 15 | Thermal Pack | Boosts damage after death or exiting Underlab; fades, returns stronger | Ossex | Fian / Fiancé quest — rescue from Bone Beach |
| 16 | Keri the Wisp | Press Jump airborne to float and extend fall | Southern Outskirts | Poppit — 500 Bones |
| 17 | Primed Vial Pouch | Carry 2 extra Plasma Vials; Vials always restore some health | Southern Outskirts | Basement |
| 18 | Lace Glove | Raises Attack level by one | Southern Outskirts | Reward from Ack and Dak |
| 19 | Smelling Salts | Raises Sidearm level by one | Eastern Heath | Frozen Pass |
| 20 | Willow the Wisp | After damage, summon a wisp that boosts attack and speed | Eastern Heath | Poppit |
| 21 | Windfall Charm | Picking up Joules restores Plasma; Sidearm hits can drop Joules | Eastern Heath | Lad / Green Kite reward |
| 22 | Chain Capacitor | Consecutive hits boost damage; missing resets combo | Eastern Heath | Choppe Shoppe — Wrecker reward |
| 23 | Twill Weave | Raises Defense level by one | Nox's Bayou | Early in level |
| 24 | Vascular Syrup | Health decreases slowly on hit; cannot die until it runs out | Nox's Bayou | Near Big Lagoon |
| 25 | Pit Preserver | Bounce up from pits/water; pit damage reduced | Nox's Bayou | Purchase from Kindly Hag |
| 26 | Iron Lung | Increases maximum burrow time, even underwater | Nox's Bayou | Mock Moon reward |
| 27 | Volatile Beastium | Foes sometimes drop a bomb on death | Bone Beach / Nox's Bayou | Vitas Varnas train — 750 Bones or Panino fallback |
| 28 | Tumbling Tutu | Press Jump airborne to spin attack and bounce off enemies | Nox's Bayou | Bayou Band reward |
| 29 | Helio the Wisp | After damage, summon a wisp that restores health | Western Wilds | Poppit |
| 30 | Flame Guard | Blocks one hit from fire/explosions; recharges in seconds | Western Wilds | Molten Foundry |
| 31 | Dead Leaf | Hold still to turn into a silent statue; breaks if you move | Kindlewood / Western Wilds | Leaf event → funeral at Occupied Bridge |
| 32 | Draining Beastium | Sidearms deal more damage but consume more Joules | Kindlewood | Madd House |
| 33 | Oozing Organ | Leave a damaging ooze trail behind you when burrowing | Kindlewood | Madd House |
| 34 | Voltaic Guard | Blocks one hit from lightning; recharges in seconds | Kindlewood | Madd House |
| 35 | Wallower's Gauntlets | Burrow into compatible walls | Kindlewood | Wallower's Path — Kear-locked chest |
| 36 | Lightning Grip | Call down a damaging bolt when attacking after healing | Septemburg / Kindlewood | Campfire Kids reward |
| 37 | Repulsing Root | When hit, drop a shrieking Mourndrake that pushes and damages foes | Septemburg | Purchase from Corvidden |
| 38 | Dummy Cache | Press Heal to place a Joule-filled decoy that distracts enemies | Western Wilds | After Coltrane Peak |
| 39 | Spike Spurs | Take less damage and walk on spikes without knockback | Knight's Rest | Spike Vault |
| 40 | Desperation Bonnet | Deal more damage at low health; Sidearms cost less at low health | Mourner's Mile | Found in a tomb |
| 41 | Stolenoid | Pull nearby pickups toward you with magnetism | Queensbury Crypt | Purchase from Belvedere |
| 42 | Fly Bait | Defeat enemies to attract friendly flies that attack foes | Queensbury Crypt | Reward from Midden |
| 43 | Proto Spark | Save yourself from death, once; resets after dying | Queensbury Crypt | Reward from The Duke |
| 44 | Starving Beastium | Vials refill Joules on use but restore less health | Queensbury Crypt | Mina's Grave / hidden zone |
| 45 | Spark Catcher | Extra Spark Container; hit foes to recover lost Sparks | Backwaters | Purchase from Pinky |
| 46 | Evasion Powder | Stay invulnerable longer after damage and after exiting burrow | Backwaters | Use Ladder |
| 47 | Glutton's Jug | Equip jug and defeat 50 enemies to fill it (Buffo's quest) | Backwaters | Buffo near start |
| 48 | Joule Syringe | Gain Plasma from Sidearms; at 0 Joules, spend health for Sidearms | Bone Beach | Treasure chest |
| 49 | Burning Beastium | Create damaging fireballs when hit; jump or burrow to avoid | Coltrane Peak | Found in area |
| 50 | Blinking Glass | Sometimes avoid damage; become briefly invulnerable | Coltrane Peak | Mirren |
| 51 | Watchful Eye | Earn extra Bones for defeating a foe unharmed | Coltrane Peak | Purchase from Rupert |
| 52 | Dodging Pendulum | Press Jump right before damage to dodge and become invulnerable | Ossex / Radiant Manor | Panino — 3,000 Bones or Radiant Manor Mimic |
| 53 | Spring Heels | Jump after landing for a longer, higher jump | Radiant Manor | Purchase from Trooper |
| 54 | Reckless Beastium | After healing, next few hits are powered up but you are more vulnerable | Mirror's End | Reward from Dr. Naught |
| 55 | Bridge Weaver | Step off a ledge to summon a web-weaving spider and cross gaps | Astral Orrery | Chest |
| 56 | Vial Salvo | Launch missiles when you use a Vial; bonus Plasma if foes hit | Astral Orrery | Purchase from Tubert |
| 57 | Niter Belt | Creates a radial explosion when emerging from burrow | Sandfalls | Found in area |
| 58 | Bellows Bustle | Press Jump airborne for an air dash | Sandfalls / Ossex / Western Wilds | Race reward from Blaise (all 3 races) |
| 59 | Tunneling Codex | Hold Jump to burrow repeatedly without landing | Sandfalls | Ring Dive Parlor reward from Ring Master |
| 60 | Polyp Lamp | Glows faintly; reduces damage taken in dark places | Sandfalls | Purchase from shop |
Ossex City Center Trinkets
Ossex is the hub city and home to the Trinket Bazaar, the single largest Trinket shop in the game. Lady Susan runs the Bazaar near the central fountain and sells a rotating stock that expands as you progress.
Bought from Lady Susan at the Trinket Bazaar
| Trinket | Effect | Price |
|---|---|---|
| Plasma Funnel | Drink Plasma Vials twice as fast; keep Vials when hit | Shop stock |
| Seismic Belt | Press Attack while burrowing to emit a damaging pulse | Shop stock |
| Brisk Brew | Walk faster; gain burst of speed after hitting a foe | Shop stock |
| Intravenous Vial | Auto-use a Vial without drinking when Plasma is full | Shop stock (expanded) |
| Shock Flint | Attack at full Plasma/health to fire a shock ball | Shop stock (expanded) |
| Bubble Ring | Strike foes quickly to form a protective shield | Shop stock (expanded) |
| Counter Vial | Dodge and launch a burst if struck while readying a Vial | Shop stock (expanded) |
Additional Trinkets may appear at the Bazaar as the game progresses. Check Lady Susan's stock after major story milestones.
Ossex Quest and Chest Rewards
| Trinket | Effect | How to Get |
|---|---|---|
| Uranium Bracelet | Deal and receive significantly more damage | Defeat Nether Kraken in the prologue; fallback from Lady Susan |
| Steady Soles | Move normally on water, grass, stairs, ice; resist knockback | Chest after Attic |
| Valor Medallion | Move while healing; no Plasma lost when struck | Help Furl and Roma |
| Bell of Grace | Chance to keep Spark on death; save Bones on sparkless demise | Frayd quest |
| Pneumatic Armlet | Supercharge throws — faster, farther, more damage | Music Hall reward from Willis |
| Warding Beastium | Take less damage, but healing is much less effective | Near Evra |
| Deboning Wand | Enemies reward far more Bones (Bones bounce around) | Reward from Elizabeth |
| Thermal Pack | Boosts damage after death or Underlab exit; fades, returns stronger | Rescue Fian from Bone Beach, then Couples Quarters behind Bazaar |
Southern Outskirts, Eastern Heath & Nox's Bayou Trinkets
This stretch covers the early-game areas south and east of Ossex. Several Trinkets here are among the best early pickups in the game.
Shops and NPCs
| Trinket | Effect | Source |
|---|---|---|
| Keri the Wisp | Press Jump airborne to float and extend fall | Poppit — 500 Bones |
| Willow the Wisp | After damage, summon a wisp that boosts attack and speed | Poppit — Eastern Heath |
| Pit Preserver | Bounce up from pits/water; pit damage reduced | Kindly Hag — Nox's Bayou |
| Volatile Beastium | Foes sometimes drop a bomb on death | Vitas Varnas train — 750 Bones |
Quest, Chest, and Area Rewards
| Trinket | Effect | Source |
|---|---|---|
| Primed Vial Pouch | Carry 2 extra Plasma Vials; Vials always restore some health | Southern Outskirts — Basement |
| Lace Glove | Raises Attack level by one | Southern Outskirts — Ack and Dak reward |
| Smelling Salts | Raises Sidearm level by one | Eastern Heath — Frozen Pass |
| Windfall Charm | Picking up Joules restores Plasma; Sidearm hits can drop Joules | Lad's Green Kite quest |
| Chain Capacitor | Consecutive hits boost damage; missing resets combo | Eastern Heath — Choppe Shoppe Wrecker reward |
| Twill Weave | Raises Defense level by one | Nox's Bayou — early in level |
| Vascular Syrup | Health decreases slowly on hit; cannot die until it runs out | Nox's Bayou — near Big Lagoon |
| Iron Lung | Increases maximum burrow time, even underwater | Nox's Bayou — Mock Moon reward |
| Tumbling Tutu | Press Jump airborne to spin attack and bounce off enemies | Nox's Bayou — Bayou Band reward |
Western Wilds, Kindlewood & Septemburg Trinkets
Western Wilds and Kindlewood introduce several exploration-focused Trinkets, including Wallower's Gauntlets and Dead Leaf. Septemburg adds early vendor options.
| Trinket | Effect | Source |
|---|---|---|
| Helio the Wisp | After damage, summon a wisp that restores health | Western Wilds — Poppit |
| Flame Guard | Blocks one hit from fire/explosions; recharges in seconds | Western Wilds — Molten Foundry |
| Dead Leaf | Hold still to turn into a silent statue; breaks if you move | Leaf event → funeral at Occupied Bridge |
| Draining Beastium | Sidearms deal more damage but consume more Joules | Kindlewood — Madd House |
| Oozing Organ | Leave a damaging ooze trail when burrowing | Kindlewood — Madd House |
| Voltaic Guard | Blocks one hit from lightning; recharges in seconds | Kindlewood — Madd House |
| Wallower's Gauntlets | Burrow into compatible walls | Wallower's Path — Kear-locked chest |
| Lightning Grip | Call down a damaging bolt when attacking after healing | Septemburg / Kindlewood — Campfire Kids reward |
| Repulsing Root | When hit, drop a shrieking Mourndrake that pushes and damages foes | Septemburg — purchase from Corvidden |
| Dummy Cache | Press Heal to place a Joule-filled decoy that distracts enemies | Western Wilds — after Coltrane Peak |
Crypts, Graveyards & The Backwaters Trinkets
The crypt and graveyard regions reward players who explore tombs, complete NPC requests, and check side passages. Several Trinkets here are defense-oriented.
| Trinket | Effect | Source |
|---|---|---|
| Spike Spurs | Take less damage and walk on spikes without knockback | Knight's Rest — Spike Vault |
| Desperation Bonnet | Deal more damage at low health; Sidearms cost less at low health | Mourner's Mile — found in a tomb |
| Stolenoid | Pull nearby pickups toward you with magnetism | Queensbury Crypt — purchase from Belvedere |
| Fly Bait | Defeat enemies to attract friendly flies that attack foes | Queensbury Crypt — Midden reward |
| Proto Spark | Save yourself from death, once; resets after dying | Queensbury Crypt — The Duke reward |
| Starving Beastium | Vials refill Joules on use but restore less health | Queensbury Crypt — Mina's Grave / hidden zone |
| Spark Catcher | Extra Spark Container; hit foes to recover lost Sparks | Backwaters — purchase from Pinky |
| Evasion Powder | Stay invulnerable longer after damage and after exiting burrow | Backwaters — use Ladder |
| Glutton's Jug | Equip jug and defeat 50 enemies to fill it (Buffo's quest) | Backwaters — Buffo near start |
Coltrane Peak, Radiant Manor, Sandfalls & Late-Game Trinkets
Late-game areas reward exploration and challenge completion with powerful utility and combat Trinkets.
| Trinket | Effect | Source |
|---|---|---|
| Burning Beastium | Create damaging fireballs when hit; jump or burrow to avoid | Coltrane Peak |
| Blinking Glass | Sometimes avoid damage; become briefly invulnerable | Coltrane Peak — Mirren |
| Watchful Eye | Earn extra Bones for defeating a foe unharmed | Coltrane Peak — purchase from Rupert |
| Dodging Pendulum | Press Jump right before damage to dodge and become invulnerable | Panino — 3,000 Bones or Radiant Manor Mimic |
| Spring Heels | Jump after landing for a longer, higher jump | Radiant Manor — purchase from Trooper |
| Reckless Beastium | After healing, next few hits are powered up; you are more vulnerable | Mirror's End — Dr. Naught reward |
| Bridge Weaver | Step off a ledge to summon a spider and cross gaps | Astral Orrery — Chest |
| Vial Salvo | Launch missiles when you use a Vial; bonus Plasma if foes hit | Astral Orrery — purchase from Tubert |
| Niter Belt | Creates a radial explosion when emerging from burrow | Sandfalls |
| Bellows Bustle | Press Jump airborne for an air dash | Blaise race reward (Sandfalls, Ossex, Western Wilds) |
| Tunneling Codex | Hold Jump to burrow repeatedly without landing | Sandfalls — Ring Dive Parlor reward from Ring Master |
| Polyp Lamp | Glows faintly; reduces damage taken in dark places | Sandfalls — purchase from shop |
Additional late Trinkets available across multiple points:
| Trinket | Effect | Source |
|---|---|---|
| Joule Syringe | Gain Plasma from Sidearms; at 0 Joules, spend health for Sidearms | Bone Beach — treasure chest |
Best Trinkets to Get Early
These Trinkets are available early and provide the most value for new players. Prioritize them in your first few hours.
| Trinket | Why Get It Early |
|---|---|
| Keri the Wisp | Float effect makes platforming forgiving. Costs only 500 Bones from Poppit in Southern Outskirts. |
| Pit Preserver | Bounce out of pits and water — directly prevents the most common cause of early deaths. |
| Primed Vial Pouch | Two extra Plasma Vials and guaranteed health restore on every Vial use make survival much easier. |
| Intravenous Vial | Auto-healing without drinking animation keeps you in the fight during intense rooms. |
| Deboning Wand | Dramatically increases Bone income, helping you afford more Trinkets and upgrades sooner. |
| Wallower's Gauntlets | Unlocks wall-burrowing for secret routes and hidden rooms. Available as soon as you reach Kindlewood with a Kear. |
| Spring Heels | The most reliable mobility Trinket — longer, higher jumps that chain without special timing. |
Shop Trinkets
Mina the Hollower has multiple merchants who sell Trinkets. Here is every shop source and what they offer.
| Shop | Merchant | Location | Trinkets Sold |
|---|---|---|---|
| Trinket Bazaar | Lady Susan | Ossex (central fountain) | Plasma Funnel, Seismic Belt, Brisk Brew, Intravenous Vial, Shock Flint, Bubble Ring, Counter Vial, and more as stock expands |
| Poppit | Poppit | Southern Outskirts | Keri the Wisp |
| Poppit | Poppit | Eastern Heath | Willow the Wisp |
| Poppit | Poppit | Western Wilds | Helio the Wisp |
| Swamp Shack | Kindly Hag | Nox's Bayou | Pit Preserver |
| Papa Madd | Madd House | Kindlewood | Draining Beastium, Oozing Organ, Voltaic Guard |
| Belvedere | Belvedere | Queensbury Crypt | Stolenoid |
| Pinky | Pinky | Backwaters | Spark Catcher |
| Panino | Panino | Ossex: Station Underside | Dodging Pendulum, Volatile Beastium (fallback), and other missed Trinkets |
Other Shop-Like Sources
| Source | Location | Trinkets |
|---|---|---|
| Vitas Varnas Train | Bone Beach → Nox's Bayou | Volatile Beastium — 750 Bones |
| Choppe Shoppe | Eastern Heath | Chain Capacitor (Wrecker reward) |
| Corvidden | Septemburg | Repulsing Root |
| Rupert | Coltrane Peak | Watchful Eye |
| Trooper | Radiant Manor | Spring Heels |
| Tubert | Astral Orrery | Vial Salvo |
| Sandfalls Shop | Sandfalls | Polyp Lamp |
Panino Buyback / Later Shop Availability
Panino the Trinket Merchant, found at Ossex: Station Underside, serves as a fallback source for several Trinkets that players may have missed earlier in the game.
If you skipped a Trinket or missed a limited-time opportunity, Panino may offer it for purchase later — usually at a higher price than the original source. For example:
- Volatile Beastium costs 750 Bones from the Vitas Varnas train, but 1,250 Bones from Panino as a fallback.
- Dodging Pendulum is available from Panino for 3,000 Bones, or can be obtained for free from the Radiant Manor Mimic.
Not every Trinket has a confirmed Panino fallback. If a specific Trinket is not listed on Panino's stock in your game, it may depend on your current progression or may not be available through him at all.
See the Panino the Trinket Merchant guide for his location and full details.
FAQ
How many Trinkets are in Mina the Hollower?
There are 60 Trinkets in Mina the Hollower. They are spread across shops, NPC quests, boss rewards, hidden chests, minigames, and area-specific challenges.
What are the best early Trinkets?
Keri the Wisp (float, 500 Bones), Pit Preserver (pit safety), Primed Vial Pouch (extra Vials), Intravenous Vial (auto-heal), Deboning Wand (more Bones), Wallower's Gauntlets (wall-burrow), and Spring Heels (extended jumps). See the Best Trinkets to Get Early section above for details.
Can you buy missed Trinkets later?
Some missed Trinkets may become available from Panino at Ossex: Station Underside later in the game. However, not every Trinket has a confirmed Panino fallback. Check his stock after major story milestones.
Are Trinkets required to beat the game?
No. Trinkets are optional equipment that expand Mina's combat, mobility, and survival options. You can complete the game without collecting any Trinkets, though many make difficult sections and bosses significantly more manageable.
What is the difference between Trinkets and upgrades?
Trinkets are equippable items that occupy Trinket Slots in Mina's loadout. They provide passive effects, conditional bonuses, or new abilities. Upgrades are permanent stat increases (Attack, Defense, Sidearm levels) purchased with Bones or earned through progression. Trinkets can be swapped at Underlab stations; upgrades are always active.
Which Trinkets should I use for bosses?
Boss Trinket choices depend on the encounter. For most bosses, prioritize: Plasma Funnel (faster healing), Uranium Bracelet (higher damage output), Intravenous Vial (auto-heal), and Dodging Pendulum (timed parry). For exploration-heavy boss routes, add Spring Heels or Keri the Wisp for mobility. Swap Trinkets at the Underlab before each boss attempt based on the fight's demands.
